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Now while the modder did not provide any before/after comparison screenshots, he did share some screenshots for this new HD Texture Pack.
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The modder also skipped textures from the “interface” folder. Additionally, this pack does not contain textures that were below < 64×64. In order to enhance the original textures, Kuzja80 used cuda, pytorch and his custom neural net model. The modder has implemented a full seamless texture segmentation technique to bypass any VRAM limitations. Moreover, this pack features seamless textures (after segmentation).
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Similarly to the Oblivion AI-enhanced HD Texture Pack, this pack for Fallout New Vegas corrects upscaled alpha channels and upscaled normal maps. Furthermore, it does not contain any custom or new textures, something that most Fallout New Vegas fans will appreciate. This pack will increase/upscale the quality of almost all of the game’s original textures by four times. And MO makes sure the mod layout is correct.Modder ‘Kuzja80’ has released a 16GB AI-enhanced HD Texture Pack for Fallout New Vegas. No creating INI file by hand, no fiddling with 7zip or Windows Explorer. Install 'SKSE64 ini pre-download for lazy users' normally as any other mod, or optionally rename it 'SKSE64' and merge it with the previous one. The status line at the bottom of the window will now display "The content of looks valid". Select the the 'Data' folder, right-click and select 'Set as directory'. You're presented with the following window:Įxpand the 'skse64_2_xx_yy' folder, as shown here:
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No so fast. The idea would be to simplify the installation of SKSE64 in MO, by eliminating most manual steps in the 'Data Files Installation' part of the guide.Įither select SKSE archive in MO's downloads tab, right-click and select 'Install', or select 'Install Mod.' from MO's File menu, browse to and select the SKSE archive. You're probably thinking "this is ridiculous". SKSE64 ini pre-download for lazy users by Sagittarius22
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